The Defense skill also increases the chance to block, dodge, and parry and reduces the chance of getting Mabinogi money hit and critted. The talent is useful especially for tanking warriors.
If you’re wondering why anyone working on the Protection tree would take this talent, well so am I. Rarely is a tank build going to want to sacrifice any health, no matter how little, for rage points.
However, if you want Last Stand, and you probably do, you’ll need to go through this first. So make the best of it - at least it makes you lose less health if you ever do need to hit Blood-rage for maybe a quick Shield Bash or last second Hamstring.
This isn’t crucial to a tank build, but I’d go ahead and take it just the same if you have the points. Increasing all your damage from one-handed weapons by 10%, period is just too good to pass up most of the time. And besides, if your enemies are dead, it’s that much easier to play a tank, right?
This is not necessary but additional damage absorption by shield will keep you alive longer in PVE, raid bosses. For other purposes this is optional.